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Drinking games are a great way to instantly ignite a spark of excitement, fun and humor into a get-together, party or date.

eDrinkingGames.com is a cross-referenced and searchable library of all types of fun drinking games. It was built so you and your friends can quickly and easily find a drinking game perfect for you to play while getting a little buzz or completely drunk in no time.

Inject some adventure and intrigue into your gatherings with this free feast of fun possibilities for your crazy nights and/or wild days.

Laugh out loud... Find out some interesting secrets about old friends or a significant other... Get to know the people around you better faster...

One thing is for sure, I’m sure you'll find a drinking game you will love for life at
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Either way, you will easily find a fun game that will have you and your friends laughing and buzzed as fast as you like.

Have fun and drink responsibly.

Cheers again and Enjoy!

Drinking Games

 

Beer Checkers

Type of Drinking Game: Board Game

Supplies Needed: Checkers /Checkers Board , Beer, shot glasses

# Players: 2

Buzz Factor: Almost Drunk

Game Rating: 7

Instructions:
Play checkers with shots of beer.
Player 1 jumps, Player 2 drinks. Vice Versa.
The games loser finishes all remaining drinks.

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BeerChesi

Type of Drinking Game: Board Game

Supplies Needed: Parchesi game, Parchesi players, Beers

# Players: 2+

Buzz Factor: Fun Buzz

Game Rating: 7

Instructions:
This is an adaptation of the game of Parchesi. BeerChesi is easy if you know how to play Parchesi.

It’s still easy if you don’t know how to play. Simply learn how to play first.

How to Play:
Play the game of Parchesi.

Take a Drink:
If you get sent back, or you cannot move.
Each player can take two sets of pieces on opposite corners.

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Rainbow

Type of Drinking Game: Card Game

Supplies Needed: Cards

# Players: 2+

Buzz Factor: Completely Wasted

Game Rating: 8

Instructions:
A player calls Red, Black, Purple or Rainbow. Another player deals the cards.

If a player calls…
Red: If a red card is flipped then the play passes to the next person.
If ‘NO’ red card then the player drinks a big gulp or a shot. Whatever drinks you choose at the beginning of the game is what the players drink.

Black: If a black card is flipped then the next person goes.
If ‘NO’ black card then the player drinks a big gulp or a shot.

Purple: The dealer turns over two cards. One card must be red and the other card black. If the player is incorrect then they drink Two drinks.

Rainbow: The dealer turns over four cards. Two cards must be black and two must be red. If the player is incorrect then that player must drink Four drinks.

Variation: The player who calls it correctly, gives out the shots.
For instance: If the player guesses ‘Rainbow ‘correctly then they gives out 4 drinks/shots to the other players however they choose. This variation can turn this game into even more of an drunk fest than without the variation.
Rainbow is a more intense variation of a very similar drinking game called Red and Black.


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Beer 99

Type of Drinking Game: Card

Supplies Needed: One deck of cards, beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 7

Instructions:
The object of the game is to have the pile of cards add up to 99.

Drink:
-Whenever the total equals a number ending with 9 a social occurs where everyone must drink.
-When the pile totals 69 and 71 everyone must drink twice.
-The person that plays directly after the pile totals 99 has to drink ½ a glass.


Start out by dealing 4 cards to each player. Then place a card in the middle face up. Choose the first person to play and then go around the circle of people. Each person plays a card and mentally keep track of the total value of the pile. Do not say it out loud. After you play a card you pick up a new card so you always have four cards. If you run out of cards just reshuffle the cards that were already played.

The following are special cards that you need to be aware of…

KING- May be used to avoid drinking or to make someone else drink. Used towards the end of the game.

FOUR- Used to skip your turn when you have no cards to play. Also may be used to avoid drinking.

TEN- When the pile of cards is in the 90’s it is used to drop the pile down by ten, otherwise it is used just as a ten.

Whenever the total equals a number ending with 9 a social occurs where everyone must drink. When the pile totals 69 and 71 everyone must drink twice.

The person that plays directly after the pile totals 99 has to drink ½ a glass.

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Blind Poker

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards

# Players: 3+

Buzz Factor: Drunk

Game Rating: 6

Instructions:
Best with 3 to 6 players.

Deal out one card face down to everyone playing. No one is allowed to see their own card. Everyone then takes their card and presses it against their forehead so everyone else can see their card.

Drink:
-If you don't want to take the chance that you have the losest card.
-The person with the lowest card has to drink whatever number of drinks the bidding was up to.

The person to the left of the dealer begins the bidding. An example of what they would bid would be “1 drink.” When bidding 1 drink they are betting that they do not have the lowest card.

The next person that plays has a few options…Drink, See or Raise.

Drink – If they do not want to take the chance that they have the lowest card they can choose to drink now while the bidding is low. After drinking they are then out of the game for this round..

See – Bid the same number of drinks that the person before them did.

Raise – Raise the bid to 1 or more drinks higher than the previous bid.

Ending the game : You can choose the number of time you want to go around the table before the game ends, or keep it simple and end each round after everyone has had one turn to either drink, see or raise. Everyone then places their cards down. The person with the lowest card has to drink whatever number of drinks the bidding was up to. In case of a tie for lowest, all players with the lowest card drink.

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Beer Blow

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards, beer, an empty bottle

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
Set an empty bottle upright and then place a deck of cards on top of it. Each player takes turns blowing cards off of the deck on the bottle.

Drink: The person who blows the last card off the bottle has to drink an entire glass of beer.

Variations: You can also make the person drink once that blows off an ace. You cannot search through the cards to see if an ace was blown off. Only if it is visible you can make the person drink.

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Beer Amid

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards, beer

# Players: 3+

Buzz Factor: F.U.B.A.R.

Game Rating: 8

Instructions:
To set up the game you will need to lay out the cards in a pyramid shape. The cards in the pyramid will all be face down. The base of the pyramid will have seven cards and build up to the top with one card.

Drink: If you get caught bluffing or if you wrongly call someone else's bluff.

The remaining cards are dealt out to the players. The dealer turns over the first card in the pyramid (the card at the top of the pyramid)

Starting with the player to the left of the deal each person takes one turn saying if they have or do not have the same number or face of the card that is face up. If they claim that they have it then they choose a player to drink. If they say they do not have it then play moves to the next player.

The person chosen to drink may either drink or they can call the person’s bluff and say “bullshit.” If the person that told them to drink has the card they claimed to have then the person that called ‘bullshit” must drink double the amount they were originally told to. If the person really did not have the card they claimed to have then they must drink double the about they told the other person to drink.

The only time a player has to show their card is if Bullshit is called on them.

Once everyone has had a turn to say they do or do not have that card then move on to the next card.

Once a row is complete you move onto the row beneath. The amount you are asked to drink coincides with the number of cards in the row.

For example: the row with 2 cards you would be asked to take 2 drinks, row with 3 cards you take 3 drinks, ect. And of course when you call “bullshit” then the drink amounts double. Once you get to the bigger rows it gets a little riskier to call bullshit or to bluff.

If a player has more than one of a card that is turned over they may ask 2 different people to drink or give both drinks to one person. If “bullshit” is called then he only has to show one card per person that calls “bullshit.” They would only need to show both cards if 2 different people call “bullshit.”

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Brain Damage

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards, beer

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating: 6

Instructions:
To prepare for the game you will need to remove all 8s, 9s and the red 10s removed from the deck.

The cards values are as follows...

Face cards: .5 points
Aces 1.0 point
2-7 face value
10s wild

Drink: If you lose to the dealer.

This game is played almost just like BlackJack but to 7.5 points.

Lay the cards in a pile face down. Everyone takes turns cutting the deck to see who deals first. The person with the highest card gets to go first, and then go in order of highest to lowest. It is best to get to deal towards the beginning. You are not allowed to leave the game until after you have been the dealer. Dealing first is great, dealing last has been known to result in "Brain Damage."

The Dealer deals one card face down to first player, one card face down to themself. Player looks at card, then bets an amount of beer. Usually a shot of beer is a good bet.

The player keeps their first card face down, and can take as many hits as he wants, but does not want to go over 7.5. If he goes over 7.5, he must drink the bet. Once the player stops then the dealer turns over his card, and then hits until he thinks he has the player beat. If dealer busts, he drinks the bet.

When the dealer stops and is satisfied with his hand, the player turns over his card. The person with the lowest total drinks. If they tie the player drinks.

Now switch dealers...the dealer is then the person who had the second highest card in the cutting of the deck at the beginning of the game.

If the player gets a "five card charlie" (5 cards, not busted), he wins automatically. The dealer cannot draw, dealer loses even with a 10 in hand. If the player draws to 7.5, dealer can of course try to tie and will then win.

Play continues until everyone has dealt.

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Bullshit

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards, beer

# Players: 3+

Buzz Factor: Completely Wasted

Game Rating: 8

Instructions:
Best with 3 to 6 players.

Everyone sits in a circle. Deal out the entire deck of cards evenly, or as evenly as you can, to each player. The winner of the games is the player that gets rid of all of their cards first.

Drink: If you are caught bluffing, or if you wronging accuse someone of bluffing.

Everyone playing needs to agree upon an amount of beer that has to be drank per card in the pile.

Starting with aces, the first player lays down the number of aces they have face down and states how many. When laying down your cards you can choose to tell the truth of how many you have or you can lie.

If someone suspects that you are lying, they say "Bullshit!" If that person is right, you drink the amount of beer that everyone has agreed upon per the number of cards in the stack. A big stack equals a lot of drinking. However, if you were honest in your play and someone says "Bullshit!" that person ends up drinking.

If you have to drink because of either being caught bullshitting or falsely accusing you must pick up the pile and add it to your hand.

Play starts with aces, then goes on accordingly, through kings,then repeats back to aces.

Play continues until someone runs out of cards.

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Connections

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards, alcohol

# Players: 4+

Buzz Factor: Totally Drunk

Game Rating:

Instructions:
Best played with 4-10 players.

The dealer deals all of the cards face down as evenly as possible to everyone.

Drink: When your card matches the suit or number of the person's card next to you.

The person to the left of the dealer starts by flipping their card over. The next player flips their card over. If these two player's cards have the same suit or if they have the same number they both drink. You drink the number of drinks that corresponds with the number on each individuals card. If they don't match suits or numbers move on to the next player. This player then sees if they match the previous player's suit or number.

If all three players in a row match the same suit or card number then they all drink. Which means the two players that just drank are going to have to drink again.

Face cards equal 10. And Ace equals 11.

Each person keeps flipping until they are out of cards

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Drinkin' Crazy 8s

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards, alcohol

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating:

Instructions:
This game is played almost exactly like Crazy 8's.

Drink:
-If a player fails to say, "Crazy 8's!"
-When a card is below 4 someone is drinking (based on which card it is)

Before starting the game take two 4's out of the deck and place them to the side. Now shuffle the deck and deal 7 cards to each player. The remaining cards are placed in the middle with the top card turned face up. The person to the left of the dealer goes first.

The player must play a card that is either the same suit or the same rank as the card on the deck in the middle. Or they can play a 4 or an 8, which are wild cards.

Play continues normally until a player has one card left. When a player has one card left he/she must say "Crazy 8's" before another player says it. If they fail to do so they must draw 3 cards and take 3 drinks.

If a player is unable to play, he/she must draw from the deck until a playable
card is drawn. The last person to take from the deck must take one drink and then reshuffle the deck.

The winner is the person you runs out of cards first.

When the following cards are played someone is drinking:
Ace- next player must take one drink
2- next player must take 2 drinks and draw 2 cards
3- next player must drink one drink
4- Wild Card. Next player must take 4 drinks and draw 4 cards. Also, the
player who played the card can change the suit.
8- Wild Card. Next player must take one drink. The player who played the
card can change the suit.

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Dictator

Type of Drinking Game: Card

Supplies Needed: 1 deck of cards, beer

# Players: 3+

Buzz Factor: Completely Wasted

Game Rating: 6

Instructions:
This is one of those "abuse of power" games.

Drink: Drinking takes place based on the rules of each dictator.

To determine who the dictator is everyone draws a card. The player with the highest card is the dictator. (Aces are high)

The dictator then gets to make up a card-based rule.

Examples are...
All red cards, all odd cards, all face cards, etc have to drink once.

You can choose to have a few different rules. Be creative, but not too complicated.

The dictator then deals out as many cards as he/she likes, it's best to do no more than 5 cards per player. The dictator deals a hand to themselves too. Each player has to follow the rules according to any of the cards they have in their hand.
Except for the dictator... the dictator gets to give their cards to other players rather than take the drinks themselves.

Once that hand is over the dictatorship passes to the person on their left.

Variation: The dictator can make up other rules that are not based on cards.
Example; If you get caught with your elbows on the table you have to drink.

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Dirty Hearts

Type of Drinking Game: Card

Supplies Needed: Deck of Card, Liquor

# Players: 4+

Buzz Factor: Fun Buzz

Game Rating: 8

Instructions:
4-6 players is best.

Everyone grabs a beverage of choice, and sits in a circle. Place a deck of cards in the center of the circle, and go around the circle, everyone flipping over one card at a time.

Drinking, questions and/or dares only happen when a Heart Card is flipped over.
If a person flips over a 2 thru 10 Heart Card everyone else asks that person a question and then the person gets to choose one question to answer.
If the person answering the question does not choose your question to answer, you must drink.

If a person flips over a Heart Face Card (jack, queen, king, ace heart), everyone else gets to ask a question AND give them a dare. The person must pick TWO questions to answer AND perform one of the dares. Again, if your question/dare is not chosen, you must drink.
Whenever a person flips over a Heart Card they must drink also.

If you want to learn more about people and their deep, dark secrets while getting drunk… then this is a great game. It’s also a great game for sets of couples too. The fun and excitement depends on how juicy the questions and dares are. Enjoy!

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Circle of Death

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 4+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
Play this game with a circle of friends. Each person takes a turn picking a card and doing whatever each card stands for. Make sure you play with a standard 52 card deck.

It's a fun game and you can get pretty drunk if you drink right. Is there a wrong though?

Circle of death
2= You: You pick someone to drink (memory tip: 2 and you rhymes)

3= Me: You drink (memory tip: 3 and me rhymes)

4= Whores: Girls drink (memory tip: 4 and whore rhymes)

5= Thumb Power: At any time player who drew card may put thumb on table, last person to do so drinks (player can do this at any time - this card stays in effect until someone else draws a 5 then the player who had the 5 originally no longer retains thumb power) (memory tip: 5 fingers on a hand and a thumb is on a hand if your lucky)

6= Dicks: Guys drink (memory tip: 6 and dicks rhymes)

7= Heaven Power: This card is similar to thumb power except you use your finger instead and point to heaven (memory tip: 7 and heaven rhymes plus many athletes use a finger to point to heaven after a score.)

8= Mate: Pick someone to drink with you. (memory tip: 8 and mate rhyme)

9= Bust a Rhyme: This can be tricky for beginners, player who drew card must say a word then it goes in a circle rhyming until someone doesn't say anything or doesn't rhyme the word
(memory tip: 9 obviously rhymes with rhyme)

10= Spin: Spin an object the person it lands on has to drink. (memory tip: 10 and Spin rhymes)

Jack= Rule Card: Player who drew jack makes a rule that stays in effect for remainder of game, unless canceled by another jack (ex. Jill has to drink 2 beers every time someone says hi)
(memory tip: Jack- whose the Jackass making more rules)

Queen= Question: This is tough until you learn the rules, player who drew queen must ask a question to someone, in turn this person must not answer but ask someone else a question. this process is repeated until someone answers a question or doesn't say anything. If you mess up you drink
(memory tip: Queen and Question starts with a Q plus U and E also if you want to be technical)

King= Never Have I Ever: Player who drew king must say something they have never done,
if anyone in the group has done that thing they must drink
(memory tip: King has done it all so play "I Never..." with the king.)

Ace= Waterfall: The player who drew ace must start drinking then in a circle like fashion everyone follows but the next person can not stop drinking until the person before him stops. So each person drinks until the person before them stops + as long or as short as they wish. They can't stop drinking till the person before them is done. (memory tip: Ace is the highest card. To get to another card you must slide down like a Waterfall. Ok I'm trying! :)

Joker= Go wild, everyone can do whatever they please ( ex. make someone drink, drink yourself, make a rule)

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Ring of Fire

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 4+

Buzz Factor: Drunk

Game Rating: 9

Instructions:
The game begins with a deck of cards face down in a circle formation basically layed out in a ring(flared in a circle). Clockwise around the ring one player at a time takes their turn flipping a card face up and places in the middle of the ring. All cards 2 - Ace represent a different game so it's kind of like 13 games in 1.

When a player turns a.....
2- MAKE A RULE (this rule is carried out until the end of the
game)

3- PROPOSE A TOAST (the card turner proposes a toast to whatever he/she wants. All players must consume some drink after the toast as a sign of respect)

4- 4 FINGERS (whoever turns this card has the power to delegate up to 4 fingers of drink to ANY player. They may give them all to one player or divide them up to a maximum of 4 players. 4 fingers is the amount of drink if you hold 4 fingers from the pinky to the pointer finger next to a drink.)

5- KING OF THE RING (The king of the ring has the power to make anyone drink whatever he/she likes whenever he/she wants until a new king is elected)

6- LADIES DRINK (all female players consume 2 fingers of drink)

7- CATEGORIES (the card turner selects a category e.g brands of clothing, golfers names, football teams, planets etc and one at a time players give an answer until either someone can't think of one or their answer isn't correct. They then drink a minimum fine of 2 fingers. 2 fingers is amount of drink as high as 2 fingers.)

8- GENTS DRINK (all male players consume 2 fingers of drink. 2 fingers is amount of drink as high as 2 fingers.)

9- BUSTA RHYME (the card turner says a word and players must give a word that rhymes with the original e.g lick, sick, prick, kick etc until either someone can't think of one or their answer isn't correct. They then consume minimum fine of 2 fingers. 2 fingers is amount of drink as high as 2 fingers.)

10- SNAP (the last person to put their hand on top of the upturned 10 card must drink the minimum fine of 2 fingers)

Jack- THUMBMASTER (thumbmaster can place his thumb on the edge of the table whenever they like and the last person to do so consumes minimum fine of 2 fingers)

Queen- QUESTION MASTER (Question Master can ask people questions whenever they like and if any other player answers a question they must consume minimum fine of 2 fingers)

King- EYE MASTER (the Eye Master tries to catch the eye of any other player. A player caught looking directly into the eye of the eye master must consume a minimum fine of 2 fingers)

Ace- 21s (a game of 21s proceeds starting with the card turner)
After a player turns a card, the next person in the ring turns their card and on and on.
Each person takes turn taking a card until someone makes a stack that equals 21.
If you bust(go above 21) you drink.
If someone gets 21, everyone else drinks.
21's Number Values---
2 to 10 = the # 2 up to 10
J,Q,K = 10
A = 1 or 11 your choice
Joker is wild card
The 'power cards' are 5, Jack, Queen, King.
They remain with the player who turned them until the next time the card is turned. So a player who turns a Queen will be Question Master until the next time a Queen is turned.

Rule Challenges: If at any point during the game a disagreement occurs between players (e.g A word kind of rhymes in BUSTA RHYME or who was the last person to put their thumb down during THUMBMASTER) a 'Council' will decide the outcome. Anyone can call Council at any time and a majority vote (shown by placing a clenched fist in the middle of the table) is final. All players at the table are involved in the council.

The standard minimum drinking fine is 2 fingers but can be adapted to the drink involved e.g. a fine of 4 fingers for lager may be adapted to only 2 fingers for wine or 1 finger for straight liquor.

Cheat Sheet
2- MAKE A RULE

3- PROPOSE A TOAST

4- 4 FINGERS

5- KING OF THE RING- make anyone drink at anytime til new king reigns.

6- LADIES DRINK

7- CATEGORIES- name things in the same category until someone can't name something.

8- GENTS DRINK

9- BUSTA RHYME- words that rhyme until someone can't rhyme.

10- SNAP - Last hand on card

Jack- THUMBMASTER - thumb at edge of table

Queen- QUESTION MASTER- asks a question at anytime if someone answers they drink. Until new question master reigns.

King- EYE MASTER- If eye contact is returned the person making the eye contact drinks until new question master reigns.

Ace- 21s- play 21 until someone gets 21

The 'power cards' are 5, Jack, Queen, King. They remain with the player who turned them until the next time the card is turned.

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Circle of Death (Alternate Version)

Type of Drinking Game: Card Game

Supplies Needed: Deck Of Cards

# Players: 4+

Buzz Factor: Totally Drunk

Game Rating: 8

Instructions:
Players sit in a circle at a table. Someone shuffles the cards and spreads them out in a circle in the middle of the table. Place a beer in the center of the circle. Each player takes turns picking a card out of the circle.

Each card has a different 'game.'

2) 2's for you. Player who picked the card points at another player and tells them to drink.

3) 3's for me. Player who picked the card must drink.

4) 4's for whores. All females at the table drink.

5) Never have I ever. Players place three fingers on the table. Player who picked the card starts out by saying "Never have I ever...(insert task)" Any player who has done it must put one finger down. The next player continues the play, with another "Never have I ever..." Play ends when one player has all three fingers off the table and must drink. Example: been to Europe, had a threesome, pooped my pants etc.

6) 6's for dick. All males at the table drink.

7) 7 heaven. All players must put their hands in the air. Last player to throw their arm up losses and must drink.

8) Rule. Player who picked the card must make up a rule for the remainder of the game. Example: "No one can go to the bathroom, Have to keep your hand on your drink, Must clap your hands before you drink." Any player to break the rule must drink. Previous rules can be cancelled out when another player gets an 8.

9) 9's Rhyme. Player who picked the card starts out with a word and the next player must rhyme it, until a player can't think of another rhyme and has to drink. Example: "Rat, cat, hat, bat, etc.."

10) Social. Everybody at the table drinks.
Jack) Statement. Player who picks the card starts off a statement with one word. Next player must continue the statement, repeating the first word. First player to break the statement, forget the statement, or hesitate drinks. Example: "I, I had, I had a, I had a big, I had a big glass..."

Queen) Question. Player who picked the card starts off with a question directed to another player. The player must respond only in question form, but can direct their question to any other player. First player to hesitate, repeat a question, or respond in a statement must drink.

King) Category. Player who picked the card starts off by naming a category(city in Georgia, make up brands, Vodka brands, bands, etc.). Next player must continue by naming something in the category until one player hesitates and must drink.

Ace) Waterfall. All players start to drink at the same time. The player who picked the card is the only person allowed to stop drinking. Once this player stops, the player to his/her right can stop. All players must keep drinking until the player on their left has stopped.

If at any point the circle of cards is broken with a space between two cards, the player who breaks it must chug the beer in the middle of the circle!

Play continues until the deck is finished or everyone is too drunk.

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Circle Jerk

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 4+

Buzz Factor: Totally drunk

Game Rating: 9

Instructions:
Set all the cards facedown in a circle.

People playing pick up cards on their turn.

A is a thumb card; the person who picked it up can use it whenever he/she wants.
A thumb card is simply used when the person who picked it up puts their finger on the table whenever they choose to. The last player to put their finger down has to drink.

2-5 card allows the person who picked this card to hand out 2-5 drinks, sips, shots or whatever to whoever the player chooses. Whatever you drink sips, gulps, drinks, shots should be determined by the group at the beginning of the game.

6 is a F*** You card. Last person to say F*** you has to drink.

7 is a rule card; the person can make up any rule that they want.

8 is bathroom card. No one is allowed to go to bathroom without one.

9 is a F*** You card. Same as 6 card.

10 is a chug card. Person who picked it starts chugging, then person to left starts and so on around the circle. Once the person who started stops, the person beside them can stop whenever they want and so on.

Jack is a category card. Person who picked this card thinks of a category. For instance, a category can be
condoms, computers, beaches, shoes, cities, etc. The person who can't name something from that category has to drink.

Queen is person to right drinks

King is person who pulls the last King has to finish their drink.

Cheat sheet
A- Thumb Rule- last to play

2-5 - Hand out 2-5 drinks, sips whatever.

6- F**k You Card- Last person to say F*** You Drinks.

7- Player makes up rule.

8- Bathroom Card

9 - F**k You Card- Last person to say F*** You Drinks.

10- waterfall chug around the circle.

Jack- Pick category and each player names something in the category. Drink if you can't name something not already named in the category.

Queen- right drinks

King- Finish your drink

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Drunk Driver

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 4+

Buzz Factor: Drunk

Game Rating: 7

Instructions:
Pick as many cards as you have players. Also Pick one ace & one king and mix in the deck before you deal one card to each player.

Each players need to memorize their card. The player with the ace is the drug dealer and the player with the king is the cop.

The drug dealer must wink at the other players. Any player who sees the wink must then say "The deal is done."

It is up to the cop to determine who the dealer is. For each wrong guess, the cop must drink for 10 seconds.

Players may bluff and pretend they saw the wink even if they haven't which makes it a lot more fun.

This is fun with large groups of people because it is harder for the cop to guess. However, if the cop sees the wink, the dealer must drink for 10 seconds.


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Asshole

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 4+

Buzz Factor: Drunk

Game Rating: 7

Instructions:
The object of the game is to get rid of all your cards first.

The first hand dealt determines the "Presidential Order". The initial dealer is picked by who is youngest. The dealer will then deal out all the cards. The person to the left of the dealer plays first.

To start the game a player lays down any card or cards with the same face value. The next player following must lay down a card of equal or greater value. They must also use the same amount of cards as previous player did (Doubles on Singles-Singles, Doubles on Doubles, Triples on Triples). If a player lays down doubles (two cards of the same value) then they will have to lay down two of something equal or greater.

Drink
If the player lays down the same card as the previous player then the next player is skipped and must drink.

If a player can't play any cards then that player is skipped and drinks. The cards are cleared if a 2 is played or if no one can "beat" the last card. When the cards are cleared the player can start with any card of their choosing.

If a 4 is played it is a social and all players must drink.

Play continues until all cards have been played. After the first hand we begin the "Presidential Order" which is a ranking system which is as follows: President, Vice-President, Treasurer, Senators, Vice Asshole, Asshole. Whoever goes out first becomes the new President for the next game, the second person becomes the Vice-President, and so on. For the following rounds.

Rank Drinking:
The best part of the games is that anyone who ranks higher than you can make you drink at any point.

Administrative Mandates:
The Asshole (Last Person Out) must always deal and clear the cards. The Asshole must also give the two best cards in their hand to the President. The President gives the two worst cards in their hand to the Asshole.

The Vice Asshole (Next to Last Person Out) must give their best card to the Vice President. The Vice President gives the Vice Asshole their worst card.

If the President remains in office for 3 terms (games) they can create a rule of their choosing.

Card Values in order lowest to highest: 3,4 (Social),5,6,7,8,9,10,Jack,Queen,King, Ace, 2 (Clearing Card)

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Captain Dickhead

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 3+

Buzz Factor: Totally Drunk

Game Rating: 9

Instructions:
To begin, place the deck of cards spread out in a circle, and keep them touching, DON'T BREAK THE CIRCLE or you must drink.

Drink:
Pick Red Card 2-10: You Drink number of card value in. Ex) If you pick a 5 of Hearts, you drink 5 drinks, sips, gulps or whatever is the chosen amount for everyone.
Pick Black Card 2-10: Make someone or a few people drink the drinks. Ex) 9 of Spades. You can make one player drink 5 and another player drink 4.

Cards:
The first person picks a card, if it's red (up to 10) you have to drink that amount, if it's black (up to 10) you can give those away to anyone you like.

Pick Jack: Rhyme- The player says a word then everyone has to rhyme until someone messes up or repeats, then they have to drink.

Pick Queen: You can hold onto it until someone else draws a Queen and you may ask ANY question (even if it's in random conversation) if they answer, they must drink.

Pick King: You become the Captain Dickhead and get to tell anyone to drink as often as you like.

Pick Ace: You make up a rule that people have to do before you drink, if you don't say/do it, then they must begin their drinks all over.

Game ends when the circle of cards are gone.

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Fuck the Dealer

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 2+

Buzz Factor: F.U.B.A.R.

Game Rating: 9

Instructions:
Designate a dealer any way you wish.

The dealer holds the deck of cards and the other person has to guess what card (just the number) is on the top of the deck.

First Guess
Right: If the first guess is correct, the dealer has to drink for 10 seconds.
Wrong: If the first guess is wrong, the dealer says either higher or lower and the player guesses again.

Second Guess:
Right: If the second guess is correct, the dealer has to drink for 5 seconds.
Wrong: If the second guess is wrong, the player drinks for as many seconds as they were off from the actual number.

The dealer, then, puts the card face up on the table so everyone knows which cards have been used.

After 3 people in a row were not able to guess the card by their second guess, the dealer passes the cards to the next person.





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Water Fall

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 4+

Buzz Factor: Totally Drunk

Game Rating: 9

Instructions:
Ace - Waterfalls (The player who draws this card starts drinking; then the player to the left starts drinking; then the third and so on. Once the first person stops drinking, the second person can keep drinking or stop; the same with the third and so on)

2 - Take 2 (Person who draws this card must take 2 drinks)

3 - Give 3 (Person who draws this card may give out 3 drinks to whoever they want)

4 - Four is for whores (All girls drink)

5 - To the right (Person to the right drinks)

6 - Six is for dicks (All guys drink)

7 - I Never (The person who draws this card will say something that they have never done; if anyone has done it, they must drink)

8 - Sentences (The person who draws this card says a word, then the person to the right says that word and adds another word, the next person repeats that and adds another word. This goes around the table forming a sentence until someone messes up - this person has to drink)

9 - Nines is rhyme (The person who draws this card will say a word, then the next person to the right has to say a word that rhymes with it. This continues around the table until someone messes up - this person has to drink)

10 - Thumb rule (The person who draws this card will put their thumb on the table. Everyone else must put their thumb on the table as well. Last person to put their thumb on the table drinks)

Jack - Social (Everyone drinks)

Queen - Beer Bitch (This person must refill everyone's drinks)

King - Rules (The person who draws this card can make up any rule they want. Anyone who violates this rule must drink. Ex: No one can say drink, drank, or drunk...OR 2 is now drink 2 and Truth or Dare... etc.)

Cheat Sheet for Waterfall
A- Waterfall
2- Take 2
3- Give 3
4- Whores Drink(I mean ladies drink)
5- Person to Right Drinks
6- Dicks Drink(Guys)
7- Play 'I never...'
8- Sentence
9- Rhyme
10- Thumb Game
Jack- Everyone drinks
Queen- Refill all Beers or Drinks
King- Make up a rule

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Brain Damage

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards with all 8s, 9s and the red 10s removed

# Players: 2+

Buzz Factor: Fun Buzz

Game Rating: 7

Instructions:
A fun game similar to Blackjack but you may receive blank stares from some after explaining it. Don't worry because after a quick round of play everyone will understand the game much better.


The ranks of the cards are:
Face cards = .5 points
Aces = 1.0 point
2-7 = Face Value
10s = Wild(equal anything you want)

The game is played just like BlackJack but to 7.5 points.

First, lay out the shuffled deck of cards face down.

Choose a dealer: Everyone Highest card deals first (10 would be 7.5, 7 is very good).

Deal will go from highest draw to lowest.
Very important: you cannot leave the game until after you have dealt. That's why dealing first is great, dealing last
has been known to result in "Brain Damage."

Dealer takes deck, deals one card face down to first player, one card
face down to self.

Player looks at card, then bets any amount of beer, a large
shot glass is usually a good limit.

Player keeps first card face down, and can take as many hits as he
wants.

If the player goes over 7.5, he must announce that fact, and then drink the
bet.
If not, when he stops, dealer turns over his card, and then hits until
he thinks he has the player beat.

If dealer busts, he drinks the bet.

When the dealer is satisfied with his hand, the player turns over his
card. Lower total drinks.

Ties mean player drinks. The dealer then goes to the next player, repeating the process until the deck is exhausted.

If the player gets a "five card charlie" (5 cards, not busted), he wins
immediately, dealer cannot draw, dealer loses even with a 10 in hand.

If player draws to 7.5, dealer can of course try to tie (win).

If the dealer begins the deal with six or less cards, the penalty is to deal again.
With six or less cards, dealer lays them face down, the player bets, they both draw a card, loser drinks (tie = player drinks)

Play continues until everyone has dealt.

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California Kings

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating: 10

Instructions:
Spread deck of cards face-down around a large cup. Draw in clockwise order. A "drink" is a normal sip.

Ace - Social (the player who draws it proposes a toast and everyone drinks.)

2-6 - Black (Clubs & Spades) - TAKE the card's value in drinks.
2-6 - Red (Hearts & Diamonds) - GIVE the card's value in drinks. The total may be split-up between multiple players.

7 - Waterfall - EVERYBODY begins to chug their drink. You can't stop until the person to your RIGHT has stopped. The who draws may stop first.

8 - Thumb Master - The player who draws puts their thumb on the table. The last person to do so drinks.

9 - Rhyme - The player who draws says a sentence. The person to his/her LEFT must rhyme with the last word in the original sentence. This continues in clockwise order.

Rhyming words may not be repeated. If you repeat a word or can't think of one, you drink.

10 - Category - The player who draws thinks of a category, like "Cities in Georgia." Then, they say one, like "Atlanta."
Then, the person to his/her LEFT must think of another one, like "Valdosta." This continues in clockwise order. If you repeat an item or can't think of one, you drink.

Jack - Guys drink - A toast is often included.

Queen - Ladies drink - A toast is often included.

King - We don't call it "kings" for nothing. The players who draw the first, second and third king pours some of their drink into the "large cup". They also come up with a rule that must be obeyed for the rest of the game, like "no showing your teeth" or "no saying 'drink,' 'drank' or 'drunk'."

Anyone in violation of a rule drinks. The player who draws the fourth king must drink the contents of the "large cup."

Drawing the fourth king marks the end of the game.

Note:
Since the contents of the large cup can be a mixture of different beverages like beer, wine coolers, gin etc. The fourth kind draw can be a rough fate to endure.
Some people try to say you can only play this game with beer but that's all up to you.

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FUBAR

Type of Drinking Game: Card Game

Supplies Needed: Deck of Cards

# Players: 3+

Buzz Factor: F.U.B.A.R.

Game Rating: 9

Instructions:
Shuffle the full deck of cards and scatter them face down in a pile in the middle of a table.

One at a time each player flips over their card, displaying it to everyone. Each card has a different rule as follows:

Ace - Take one drink

2 - Take Two

3 - Take Three

4 - Questions: You look at the person of your choice and ask them a question, they must answer your question with a question and it keeps going until someone answers your question or takes to long to say their question. Make sure to make eye contact when asking a question.

5 - Give five drinks

6 - I never. The player says something they have never done and anyone who has done it must drink.

7 - Thumb Master: This player puts their thumb down on the table whenever they wish and the last one to put their thumb down drinks. The Thumb Master can do this as many times as he wants until the next seven is picked.

8 - Categories: The first person gives a category/topic and everyone else must say something in that category. Ex) Category: Running Shoes
Answers: Nike, Adidas, Reebok, Fila etc

9 - Rhyme: Everyone must give a word that rhymes with the players word. If anyone can't say a rhyming word or repeats a word already said they have to drink.
Ex) Sun, Fun, Run, Pun...etc

10 - Social: Everyone drinks

Jack - Assholes drink...guys drink

Queen - Bitches drink....girls drink

King - Waterfalls - The person who draws this card starts drinking; then person to the left starts drinking; then the third and so on. Once the first person stops drinking, the second person can keep drinking or stop; the same with the third and so on.

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Spin the bottle

Type of Drinking Game: Classic Game

Supplies Needed: Empty Beer, Wine or Liquor Bottle and Your favorite beer or alcohol

# Players: 2+

Buzz Factor: Drunk

Game Rating: 7

Instructions:
Everyone sits in a circle.
Spin the bottle. Whoever the bottle points to takes a shot or takes a big gulp of beer.

Alternate Instructions:
Everyone sits in a circle.
The person who spins the bottle gets to ask the person it the bottle lands on Truth or Dare. The person drinks a shot/gulp of beer then does the truth or dare.

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Baseball

Type of Drinking Game: Coin Game

Supplies Needed: A Quarter, Beer, towels and 4 shot glasses

# Players: 4+

Buzz Factor: Totally Drunk

Game Rating: 8

Instructions:
Best played with 2 teams

On a table...

Set up the four shot glasses in a row going away from the designated shooting spot which is where everyone tosses the quarter from. Each shot glass is filled with beer.

Each player gets a single up to a home run by throwing the quarter into a the designated shot glass filled with beer.

First Shot Glass is the closes to the Player Designated Shooting Spot. It represents a single.
Second Shot Glass: Which is next represents a double.
Third Shot Glass is next and it represents a triple.
The Fourth Shot Glass is the furthest away from the Player Designated Shooting Spot. It represents a Home Run
Example: Player Shooting Spot--- Single Shot Glass--- Double Shot Glass--- Triple Shot Glass--- Home Run Shot Glass.
Like in baseball the visiting team is at bat or in this case throws the quarter first.

Each player on the visiting team takes turns throwing the quarter into the shot glasses.

Each Player gets 3 strikes (misses all the shot glasses) and you are out.

There are 3 outs for the team and the other team is up.
Game follows as regular baseball rules.Runs are scored in the same way.
Important: You have to keep track of who is on what base and of course the score.
Drink: All the shot glasses are filled with beer.
If a player makes the quarter into a shot glass which equals a hit but that player must drink the contents of the shot glasses behind the one he made.
For example:
If a player throws a quarter into the first shot glass it equals a single but that player must drink the remaining three shot glasses full of beer behind the shot glass with the quarter.
If the player hits a triple, that player only has to drink one shot.
A Home Run is a score and no shots.
If the player gets no hits and strikes out, that player must drink all four shots. The opposing team must drink for each run the other team scores.
This is simple but really, fun game.

Variation: You can put water in the shot glasses to keep you from splashing and wasting beer plus its more sanitary. Now everyone can have their own shot glass(es) which they can drink their shots out of.

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Bird or Man

Type of Drinking Game: Coin Game

Supplies Needed: A Quarter

# Players: 4+

Buzz Factor: Totally Drunk

Game Rating: 7

Instructions:
Key: Bird=Tails, Man=Heads

Instructions:
A Player, any player begins the game. That player spins the quarter with their finger then before it stops spinning - slaps the quarter down on the table with your hand making sure the quarter is not visible to any player.

That player can call on any player they wish to guess if it is a Bird or a Man.

Bird=Tails, Man=Heads

Right Guess: If the player guesses correctly then that player gets to spin the quarter now and the other player must take a drink, shot, gulp, chug (Whatever you choose at the beginning of the game).

Wrong Guess: If the player guesses incorrectly, then they must drink and the spinning player continues spinning the quarter until someone guesses correctly.

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Drop the Quarter

Type of Drinking Game: Coin Game

Supplies Needed: Coin

# Players: 2+

Buzz Factor: Completely Wasted

Game Rating: 6

Instructions:
Setup: Place a glass on the floor 5 to 10 feet away from the starting point of the player with a knee held between their knees.

With a quarter placed between a players knees, that player walks from the starting point to the glass and tries to drop the quarter into the glass.

Drink: If the player misses the small glass, that player has to drink a shot or a big gulp of their drink.

Variation: If a player drops the quarter into the glass successfully then the other players have to take a shot or big gulp of their drink.

Variation: A player places as many quarters as they can between their knees then tries to walk to the glass and drop them into the glass.
The number of quarters that do not land into the glass (missed) are the number of shots they have to drink.
The number of quarters that land into the glass (made) are the number of shots the other players have to drink.

Variation: It can also be a team game where all penalties have to be drank by each team member together
OR
The team consumes the number of shots as a team. For instance, the team receives 3 shots, so the any player of players can consume the 3 shots.

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Fives

Type of Drinking Game: Coin Game

Supplies Needed: Coin

# Players: 2+

Buzz Factor: Drunk

Game Rating:

Instructions:
Play this game at a bar or at home if you have different liquors, beer and chasers.

The players will basically add ingredients to a shooter at every fifth toss of heads up to 25. The player that tosses the 25th heads has to drink the foul concoction.

Each player takes 3 turns tossing a coin. For each heads tossed, the players add to the heads count- For each tails tossed, zero is added to the count. The heads count is added as a group together.

Drink:
The player who tosses the ‘5th Heads’ adds a shot of alcohol of their choice to the glass.
The player who tosses the ‘10th Heads’ adds a shot of alcohol of their choice to the glass.
The player who tosses the ‘15th Heads’ adds mixer of their choice to the glass.
The player who tosses the ‘20th Heads’ has to buy the shots if they are at a bar. If they are at home then they can add another mixer of their choice or skip themselves.
The player who tosses the ‘25th Heads’ has the drink the groups creative shot.

The game can be very amusing especially when you get to see your friend drink the foul concoction.
One of the worst I've seen created was a tequila-baileys-beer and jager, absolut peppar and milk.

Variation:
If a player tosses ‘3 heads’ in a row then that player gets to nominate someone to take a shot of their choice or drink the drink as is immediately.

If a players’ coin hits the ceiling and then that player successfully catches the coin - that player gets to nominate someone to drink the concoction immediately after they add shot to it.

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Ice Tray Quarters

Type of Drinking Game: Coin Game

Supplies Needed: Ice tray (like the one in your refrigerator with small cups to freeze ice into ice cubes), a quarter, beer (liquor)

# Players: 2+

Buzz Factor: Completely Wasted

Game Rating: 8

Instructions:
The game is similar to the regular quarters game accept in this game you are throwing your quarters into an ice tray.

A player tosses quarters into the ice tray. Where the quarter lands determines if that player ‘Takes’ or ‘Gives’ - ‘One’ or ‘Two’ Drinks(or shots).

Drink Key:
Left side of Ice Tray: ‘Take’ a drink side.

Right side of Ice Tray: ‘Give’ a drink side.

Holes on the Half Closet to you at the Designated Throwing Spot: 1 drink

Half Farthest Away from you at the Designated Throwing Spot: 2 drinks.

Miss the ice tray: Drink 1 drink

It’s a fast game, and a lot of drinking can be done in a short amount of time.


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Quarter Shot

Type of Drinking Game: Coin Game

Supplies Needed: Shot glass for each player, 2 quarters, A mug, Liquor

# Players: 2+

Buzz Factor: Drunk

Game Rating: 7

Instructions:
Set up:
In the center of the table … All the shot glasses are placed around the mug.

Sitting around the table, each player tries to bounce one quarter at a time off the table in to the mug. Each player gets 2 chances to perform this minor feat.

Drink:
Single Successful Quarter Bounce into the Mug and 1 Quarter miss: Player takes a half shot and chooses someone else to take a half shot.

Two Successful Quarter Bounces into a Mug: Player chooses two players to take a half shot or one player to take a full shot.

Player fails both attempts: Player Takes a Shot.

Quarter lands into a players shot glass: Player in front of the shot glass takes a full shot.

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Flip, Sip or Strip

Type of Drinking Game: Coin Game

Supplies Needed: Coin

# Players: 2+

Buzz Factor: Drunk

Game Rating: 10

Instructions:
This game is best with 3 to 5 people. It's definitely fine with more players.

The rules are simple.
Flip a coin and while it is in the air, call heads or tails.

If you guess right, pass the coin to your right.
If you guess wrong, pass the coin to your left and either take one article of clothing off (anything that is a pair counts as one item) or drink a shot.

One rule you can add is a player can not do the same thing (sip or strip) more than twice in a row.

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6-Shooter

Type of Drinking Game: Dice Game

Supplies Needed: 1 die (single dice), 6 shooter or shot glasses, beer (or liquor of choice if you think you can handle it. That’s truly hardcore)

# Players: 2+

Buzz Factor: Completely Wasted

Game Rating: 7

Instructions:
Set up the 6 shooter glasses like below:
1 2 3
4 5 6

Fill up every other shot glass (1, 3, 5) with beer.
If a player rolls a 1 then that player drinks from Shooter #1.and down the line. Each # rolled represents a Shooter #.


Filled Shot #: If a player Rolls a 1, 3, or 5, that player drinks from the appropriate shooter. After drinking, the player rolls again.

Non Filled Shot #: If a player rolls a # whose shot glass has no beer then that player fills the glass for the # they rolled then they pass the die to the next player.

If the player rolls the number of another shooter containing beer, the player drinks again, and keeps doing so until they roll a number of an empty shooter glass.

If a player drinks all the filled shots in one turn, they have to fill 1,3, and 5 again, then keep playing.

Alternate Rules: After each players drinks, they fill 1,3 and 5… Even if other shot glasses are filled.

Alternate Rule: If a player happens to drink out of ALL 6 shooters in one turn, that player has to fill all the shooters, drink them all, then fill shooters 1,3, and 5. Then they pass the die to the next player.

The game ends when a player is too drunk and that could be quick pimp….

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Dice

Type of Drinking Game: Dice Game

Supplies Needed: 2 Dice, Beer, Liquor

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating: 8

Instructions:
Quite similar to, but not as involved as Three Man. Still, a high buzz factor.
Supplies:

Key:
‘Big’ Gulp= 3 normal Gulps
‘Good’ Gulp = 2 normal Gulps
’Normal’ Gulp= 1 normal Gulp

The player Rolls two dice.

Drink: A player drinks when they Roll DOUBLES or ANY SIX.

If the Player….
Roll 6: You drink a ‘BIG’ Gulp of Beer if you roll Anything that adds up to six ( 2-4, 5-1) or has a six in it (i.e. 6-1, 6-2, 6-2, 6-3, 6-4, 6-5).

Roll Double #: Drink that # of ‘Normal’ Gulps of your Beer . Basically you drink as many as the # you roll. So if you Roll double 2s, 4s, or 5s you drink that many (2, 4, or 5) "Good" gulps of beer (You can modify this to just one "gulp" on doubles).

Roll double 3s: Drink 6 Gulps. You are penalized twice, for getting doubles and adding up to six. So that equals 6 ‘Normal’ Gulps or 3 ‘Good’ Gulps.

Roll Double 1s or double 6s: This is the called the ‘Killer’… The player drinks a SHOT of their favorite liquor(i.e. Tuaca, Southern Comfort, Tequilla, Vodka etc). Then... that player continues rolling until they get something that they don't drink on.
(Example: 1-2, 1-3, 1-4, 1-5, 2-3, 2-5, 3-4, 3-5, 4-5).

Roll the dice off the table: Drink a ‘Normal’ Gulp of beer.

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21 Aces

Type of Drinking Game: Dice

Supplies Needed: Five dice, alcohol

# Players: 2+

Buzz Factor: Almost Drunk

Game Rating: 6

Instructions:
The game is played by counting the number “ones” that are rolled.

Drink: The person who rolls the twenty first "one" had to drink the shot

Start out by having the first player roll all five dice at once. Each person takes turns rolling the dice until the “one” is rolled for the seventh time.

The person that rolled the seventh “one” gets to choose which shot is taken at the end of the game.

The person who rolls the fourteenth “one” has to pay for the shot. The person who rolls the twenty first “one” has to drink the shot.

Note: Each player will be taking turns rolling 5 dice at once until the dice has been rolled for the 16th time. After the 16th roll you will take one die out after each roll. So once you get to the 20th roll you will only have one die.
Example:
Roll # / # of Dice
1-16/ 5
17 / 4
18 / 3
19 / 2
20 / 1
21 / Drink

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Beer Die

Type of Drinking Game: Dice Game

Supplies Needed: Dice, Table, Cups and Beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
Best with 2 teams with 2 players per team. Each team teams sits at opposite ends of a long table. Each player sets a full beer cup at the end of the table in front of them.
Flip a coin to decide who gets to throw the dice first.

The person who gets to throw the die first has to throw the die a certain height and try to get it in their opponents cup.
High arching throws work well but you will fiqure out the throwing style that works best for you.

Drink:
If the player gets the die into their opponent's cup then their opponent has to chug their whole beer.

If the player hits their opponent's cup their opponent has to take a drink of their beer.

Scoring:
The game is up to five.
1 Point: Each time a player hits your opponents cup or gets the die in, it is a point.
1 Point: There is one other catch. When your opponent throws the die towards your team your team has to catch it before it hits the floor.
If you miss the die that's another point for the other team.

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Keg Stand Race

Type of Drinking Game: Endurance Game

Supplies Needed: Keg, 2 strong people to hold the legs of the keg stander + 1 person to pour

# Players: 4+

Buzz Factor: Totally Drunk

Game Rating: 6

Instructions:
The object is to drink as long as you can while doing a keg stand.

You can have teams or just do individual times.

A second equals a point. You add up the points that each team gets. The team or person with the most points wins.

You can do 1 , 2, or 3 rounds. Then add up all the scores for all the rounds to determine the winner.

How to do a Keg Stand: Put both hands on the keg. 2 strong friends will hold your feet, and pull you upwards into a handstand on the keg. Drink from the tap as many seconds as you can. Keep track of your times.

The keg stander 'Shakes' their head to signal somebody to close the tap or the Pourer stops pouring when someone is spilling way to much out of their mouths.

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Golf

Type of Drinking Game: Endurance Game

Supplies Needed: 9 or 18 Drinking establishments,Score Cards, Golf Club (optional, just for, appearances), Golf Clothing, Directions to bars and what bar is what hole.

# Players: 10+

Buzz Factor: Totally Drunk

Game Rating: 9

Instructions:
Best Played with a group.

This game is a variation of a pub crawl. Select 9 or 18 bars (holes).

All the Golfers starts at hole 1. They all have 30 minutes to drink his/her drink to make par.
Any drinks consumed within 5 seconds scores 1 below par each.
When the 30 minutes is up, the players walk to the next hole(bar) and play that hole.

Repeat until you have played a round or front/back nine.

Player with the lowest score wins.

Golf Variation:
1 beer (or drink)= Par
A beer (or drink) and a shot= Birdie(1 below par)
3 drinks/Shots any combination=Eagle(2 below par)
If you can’t finish you beer=Bogey(1 over par)
Speed Golf: 15 minutes a hole instead of 30

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Edward 40 Hands

Type of Drinking Game: Endurance Game

Supplies Needed: Two 40's of Beers, Duct Tape

# Players: 1+

Buzz Factor: Drunk

Game Rating: 6

Instructions:
It's simple. Tape one 40 to each of your hands and you can't take them off until both of the 40's are empty.

So you can't go to the bathroom, answer your cell phone or do very much until you finish the beers.

The point of the game is to drink a lot of beer.

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Power Hour

Type of Drinking Game: Endurance Game

Supplies Needed: Shot Glasses and Lots of beer

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating: 6

Instructions:
Another simple game that ends up being a small feat. The object is to take a shot of beer every minute for an entire hour.
It sounds pretty easy but believe me, it isn't.

You can also try the even more challenging Century Club.
The Century Club is doing a shot of beer every minute for 100 minutes.

You can add rules to this game if you want. An example is if you go to the bathroom before the end of the hour you must finish a beer.

At the end of the hour you will usually have had six beers.

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Century Club

Type of Drinking Game: Endurance Game

Supplies Needed: Clock, Shots Glasses, and A lot of Beer

# Players: 2+

Buzz Factor: F.U.B.A.R.

Game Rating: 6

Instructions:
Very simple rules. Each person takes a shot of beer from their shot glass every minute for 100 minutes.

It may seem easy at first but at the 30 minute time mark the clock will seem to start speeding up because the minutes will seem to arrive faster.

If you finish you will become an official member of the Century Club. A player will end up drinking around 10 beers by the end of this game.


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Beer Hunter

Type of Drinking Game: Luck Game

Supplies Needed: 6 pack of beer in a box or the same amount of beers as players.

# Players: 2+

Buzz Factor: Almost Drunk

Game Rating: 6

Instructions:
The game is best played with six but is good with 2 or more players.

Take one of the cans and really SHAKE IT HARD! Shake it until it's about to explode.

Put the beer back in the box with the other cans. With no else watching, 3 players MIX all the beer cans quickly. So, no one knows what beer has been shaken like crazy.

Now, each player picks a can, holds it at an angle towards their head and opens it. You can either open the cans all at once or you can open the cans one at a time for the suspense.

If a player opens a beer NOT shaken beer , the player drinks it.

If it IS the shaken beer, the player gets sprayed in the face. The game starts all over.

Variation: The player with the shaken beer and wet face drinks the beer and a shot of their favorite liquor.

Variation: The player with the shaken beer and wet face drinks the beer and a shot of their favorite liquor. Then the player with the shaken beer gets to choose a player to drink a shot too.

Variation: : The player with the shaken beer and wet face drinks the beer and a shot of their favorite liquor. The person to their right has to drink a shot too.

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Depth charge aka "Sink the Battle Ship"

Type of Drinking Game: Luck Game

Supplies Needed: Picture of Beer, Shot Glass, and Extra beers or drink for each player

# Players: 2+

Buzz Factor: Drunk

Game Rating: 6

Instructions:
Players: Best with 4 players

Float the shot glass in the middle of the pitcher filled with beer.

The object of the game is to add beer into the shot glass without sinking it. So each player adds a little beer to the shot glass while trying not to sink the shot glass.

The person that sinks the shot glass has to pound a beer, drink their drink or drink a shot. The pitcher is then split up amongst all players including the person who sank the battle ship.

Alternate rules(NOT recommended):
If you sink the shot you must pound the entire pitcher. We have found that on the second or third sinking in a row most people drop out. Not to mention, not all the players get to drink and that's not fun.
Stop Go

Need: A drink for each player

“Stop go” is a very simple, fun game that can get very confusing.

To start: Everyone gets in a circle with a drink in their hand.

The first player looks at the direction he wants the play and then says "GO".

The player they are looking at can either says "STOP" or "GO".

'Go' keeps the play going in the same direction.
'Stop' reverses it back.

Only the first player has to say "GO"and look in the direction he/she wants to go. The rest of the players can look in any direction they wish to try and throw the other players off.

Drink:
If someone misses their turn OR
Says stop/go out of turn.
They have to drink.

It can get confusing so you have to pay attention. After the person is done drinking they start up the next round.

Important Rule:
The first person can not start off with "STOP"


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Drink or Die

Type of Drinking Game: Miscellaneous

Supplies Needed: Liquor or Beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 9

Instructions:
Everyone is familiar with the game "Truth or Dare". This game is a variation of it.

Basically, you replace 'Truth' with 'Drink.' So it's 'Drink' or 'Dare'. It speeds the game up and the dares get more interesting and wilder faster.

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We Will Rock You

Type of Drinking Game: Physical

Supplies Needed: Beer or Your Favorite Shot

# Players: 3+

Buzz Factor: Fun Buzz

Game Rating: 9

Instructions:
It's a slow game at first but once you get in to it... its great!
All you need is at least 3 people and area to sit preferably at a table.

Its a crazy, fun dance memory game that starts out slow but becomes alot of fun fast.

How to Play
The game begins with everyone starting a beat like "We Will Rock You". The beat is done by hitting a table, your knees or anything twice-- Then clapping once.
You can also Clap Twice and Hit the table/any object twice as well. Whatever beat you choose is fine as long as it's simple.

One person at a time does a 'Move'. Then the next person has to do that same move and then dd their own move. Each player has to remember every players move before them,

We suggest that you make the moves simple because the game becomes complex enough fast.

Drink:
If someone forgets a move then they have to drink a shot or a big gulp of their drink.

If a person forgets their own move then they take 2 shots or 2 big gulps of their drink.

If a player takes over 10 seconds to remember a move they drink a shot or big gulp of their drink.

Suggestion: Don't play the game to music because the beat changes and screws up the game.

Alternate Rule: Instead of sitting at a table, everyone can stand and do their dances.

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Smile

Type of Drinking Game: Physical

Supplies Needed: A single Dice,Large table cloth that draps to the floor a the table, beer/liquor.

# Players: 3+

Buzz Factor: Fun Buzz

Game Rating: 9

Instructions:
3+ players is ok but 6-8 is best.

This game is a highly adult themed game with possible sexual mischief. I heard it’s completely fun to play.

Everyone sits around a table with a table cloth that hangs to the floor. This is so everyone is shielded from view.


Every player drops their pants, shorts, skirt, overalls, or whatever to their ankles.

From left to right, the players take turns passing a single dice and rolling it.

Roll 6: If a player rolls a 6 then they have to go under the table to do whatever they choose to whomever they choose.

The object is for the player under the table to do whatever they want, however they choose to get a smile. Anything and everything goes.

Once a player ‘Smiles’ the player under the table returns to their chair and The dice rolling begins to their right again.

Player ‘Smiles”: The ‘Smiler’ must drink an entire drink which could be a full glass of wine, a full beer, their entire drink or a full shot of straight liquor (Vodka, Tequila, Southern Comfort, Tuaca, Jager, Fernet Branca, whatever).

Add Alternate Rules: Add alternate rules to certain dice rolls for even more fun.
Roll a 5: Can be a ‘Social’ Drink. So everyone takes a single drink.
Roll a 1: Can be a ‘Take off Your Underware too’ for 2 rolls.
Roll a 3: Can be a “Drink or Dare” which the person to the left of the 3 Rollers asks the dare if 'Dare' is chosen.

Add whatever you like to a 'Dice Roll' to make it even more interesting.

History; This is historically a Bachelor Party Game where hookers are ub=nder the table. Now a Bachelorette Party Game too....

Smile!

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Slosh ball

Type of Drinking Game: Physical Game

Supplies Needed: 2 Kegs or 2 buckets of Beer, Softball, 4 Bats, Cups, Slip-n-slide

# Players: 12+

Buzz Factor: Drunk

Game Rating: 10

Instructions:
Need: 2 Kegs or 2 buckets of Beer
At least one softball - you can play with actual balls that are soft and easy to catch
4 baseball bats
A Slip-and-Slide is optional but is more fun
A lot of people
Enough room to play a softball game(baseball field, yard, beach, etc.)
Lots of cups

Slosh ball is one of the great American past times. Slosh ball does require a degree of planning so if you want to play, you must prepare.

There are many different versions of this game so feel free to add or delete rules to make a game that works best for you and your friends.

A keg or bucket of beers on ice is placed at second base.

The second keg or kegs or bucket(s) of beer are placed off to the side of the field where people drinking the beer won’t get tagged by a stray foul ball.

The Slip-n-Slide is placed from third to home. This is obviously optional but it's also more fun.

The game is played just like slow pitch softball. The only difference is that at second base you must pound a beer before you can move on. You can have beers prepared at second or Beer Cans to save time.

Each player must slide down the Slip-n-Slide on their way from third base to home plate.

Dizzy Sticks is played when three fourth(3/4th) of the games is up. Losing team drinks and additional beer or a shot of liqueur. This game is obviously optional.

How to play Dizzy Sticks:
Dizzy Sticks is a relay race. Each team needs 2 bats placed about 20 yards apart. Each team should be on the same starting line but at least 20 feet apart from each other to help prevent people from running into each other and hurting themselves.

Each player starts by placing their head on the bat and spinning around the bat 5 times with their eyes closed.
Then the player runs to their next bat and drinks a beer then spins around that bat 5 times.
Then they run to tag their team mate who suffers through the same fun they just did.

The loosing team drinks a beer or shot of liqueur.

After the game of Dizzy Sticks the teams goes back and finish the game.


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3-Legged Pub Crawl

Type of Drinking Game: Pub Crawl

Supplies Needed: Cloths or bands, strip of bars

# Players: 8+

Buzz Factor: Almost Drunk

Game Rating: 9

Instructions:
This is one of the oldest and funniest games. Great pub crawl!

How to Play:
The rules are simple for this Pub Crawl/Game.

All the teams consist of two players.

Each of the teams players ties one of their legs together. So now each team has three legs like the classic 3-Legged Race.

Everyone starts in the same pub/bar. Each member of each team has to drink an entire pint of beer at each bar.

Once each player on the team finishes their pint that team must take their 3-Legged Run to the next bar. Each person must finish a pint of beer at each bar in order to move to the next bar.

Winning Team: The first team to finish their beers in the last bar wins.
Bathroom Breaks: Bathroom stops are allowed but the team must remain tied together.
Alternate Rule: For the hard core players. You can make it drink a pint of beer and a shot at each bar.

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Jenga

Type of Drinking Game: Skill Game

Supplies Needed: Jenga Game - Wooden Blocks, Beer(or favorite liquor or drink)

# Players: 2+

Buzz Factor: Completely Wasted

Game Rating: 7

Instructions:
Grab the Jenga game and set up the wooden blocks into a tower on a stable, flat surface.

Drink:
Good Move: Command someone else to drink- If a player successfully moves a block as the rules state, that player can tell another player to drink.

Bad Move: Player takes 2 drinks(2 gulps)- If a player does an illegal rule like straightening the tower or supporting a tower during a move then that player has to take 2 gulps of their drink.

Tower Falls: Drink entire Beer or Drink- If a player causes the tower to topple over that player must drink their entire beer or drink.

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Jenga- Truth, Dare or Drink

Type of Drinking Game: Skill Game

Supplies Needed: Jenga Game- Brown Wooden Blocks, Marker or Jenga Game with Blocks in 3 different colors

# Players: 2+

Buzz Factor: Almost Drunk

Game Rating: 9

Instructions:
Game Prep for Supplies 1: If you have the Jenga Game with Brown Wooden Blocks- Separate the blocks in 3 equal sections and write on both ends of each block in its section the below:
Section 1: Write T which stands for Truth
Section 2: Write D which stands for Dare
Section 3: Write X which stands for Drink

*You can also, put more X’s on blocks if you want to make it more of a drinking game and vice versa for the D for Dare and the T for Truth

Game Prep for Supplies 2: Simply designate one color for Truth, one color for Dare and one color for Drink.

Drink:
Good Move: Command someone else to perform the command on the block- If a player successfully moves a block as the rules state, that player can tell another player to drink.

Bad Move: Player takes 2 drinks(2 gulps)- If a player does an illegal rule like straightening the tower or supporting a tower during a move then that player has to take 2 gulps of their drink.

Tower Falls: Player Drinks entire Beer (Drink), Performs a Truth and a Dare that the group agrees on- If a player causes the tower to topple over that player must drink their entire beer or drink, perform a Truth and a Dare that the group comes up with and agrees on together.


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Beer Pong

Type of Drinking Game: Skill Game

Supplies Needed: 12 cups, Beer, A ping pong ball, A table

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
Players: 2-4 is best

The game is best played with either two players or two teams of two.

Arrange the cups of beer like bowling pins on both sides of the table.

You should have at least six cups on both sides.

Each team takes a turn by trying to get the ping pong ball into the other team's cups.

If one team succeed the other teams must drink that cup and then remove it. The rest of the cups are rearranged so that they are close to each other.

Each team alternates turns like this.

When all the cups on one side have been cleared the team that cleared them wins. The other team must finish any cups remaining on the winning team's side.

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Flip Cup

Type of Drinking Game: Skill Game

Supplies Needed: Plastic cups, Table, Beer or alcohol

# Players: 3+

Buzz Factor: Almost Drunk

Game Rating: 10

Instructions:
This is a relay race game played with plastic party cups. Teams are divided into 2 equal groups. Each player with a designated amount of an alcoholic beverage in a cup in front of them.

Choose one of these Suggested Amounts of Alcoholic Beverage below:
Quarter cup of Beer
Half cup of Beer
1 shot of hard liquor.
2 shots of hard liquor
1/4 cup mixed drink

It is best played with 2 teams facing each other on each side of a table.

The game is a relay race.
Each person much drink the contents of their cup then place the cup with the bottom side(closed end) of the cup down- half on the edge of the table.

Then they have to flip the cup with their finger(s) until it is lands on the table standing on the top side(wide-mouth, open-side) of the cup.

Once one person does this successfully then the next person accomplishes the same small feat then on and on until everyone in the group finishes. The first team with all the cups top side(open-end) down first wins. First team to finish wins.

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Frisbee Beer

Type of Drinking Game: Skill Game

Supplies Needed: Frisbee, At least 4 Cups, and Beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
A very simple game that can be played with 2 players. Each player has two cups, one filled with beer, the other empty. Both cups are placed in front of each player on the end of the table.

The empty cup which is placed upside down and the beer cup are placed a little more than a Frisbee’s distance away from each other.

The object of the game is to try and knock down the other player’s empty cup with out knocking down the full cup.

If the player throwing knocks down the empty cup the other player has to pound their beer.

If the thrower knocks down the full beer then they have to pound their beer and go refill both beers.

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Beirut aka "Beer-root"

Type of Drinking Game: Skill Game

Supplies Needed: At least 20 Cups, A ping pong sized Table, and At least 2 ping pong balls

# Players: 2+

Buzz Factor: Drunk

Game Rating: 9

Instructions:
This is possibly the most widely know drinking game on the planet.

This game can be played one on one but is best played with two teams of two. Two teams of three or four is ok also. Place ten cups on both sides of the table. Arrange the cups into a pyramid shape. Center the base of the pyramid at the edge of the table.

Fill each cup approximately half full with beer.

Which team goes first?
To determine which team begins the game, you can simply pick a team for whatever reason or have a 'Shoot Off'.

How to do a 'Shoot Off'...
A player from each side throws the ping pong ball to the other side. The player that misses a cup first looses and their team goes second. This means the other team starts the game.
If a team has both members make cups they get what is called a “bring back.” The other team must give the ping pong balls back and the team gets to shoot again.
Optional: You can add a 'Shoot Off' rule which all the remaining beers on the entire table or just their side of the table are drunk by the loosing team.

Common rules: If you accidentally knock over a cup or drop a ball into a cup in play, you loose that cup plus you must drink your entire cup before throwing.

Additional house rules: Each team gets one “re-rack” where the opposite team has to put all the cups remaining back together.

Reshaping the cups:
You can only request a reshape or “re rack” at the beginning of a turn.
Common re-shape designs are as followed:
Six Cups: Pyramid
Five Cups: House shape or skewed
Four Cups: Diamond shape
Three Cups: Triangle shape.


More house rules: Girls blow, guys finger.
Ex: If the ping pong ball is swirling around a cup but has not touched beer, girls can blow it out and guys can use fingers to try and flick it out. This can only be done BEFORE THE PING PONG BALL TOUCHES BEER.

Bounce Rule
Additional rule: You can bounce the ping pong ball off the table into the cup. If it goes in, it counts as two cups. On the bounce the other team can swat the ball away. So it is best to disguise or fake that you are not bouncing in order to throw the team off.

Important:
Great thing to have is a water cups on each side. You will need to rinse off the ping pong balls after each turn.

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Downer

Type of Drinking Game: Speed

Supplies Needed: Pints or Cups, Lots of Beer

# Players: 4+

Buzz Factor: Completely Wasted

Game Rating: 8

Instructions:
4+ Players is best but it can be played with 2 or 3

Also known as Beer Race.
This game is similar to Boat Race and few other speed games.

How to Play
This is a very simple game. Everyone has a full cup or pint of beer.

Game Starts: The referee starts the game or you simply say 1,2,3, GO!,
Every player must start drinking a full pint/cup of beer at the same time.
The first player to finish indicates that they have finished by placing the inverted glass on their head.

The first player to finish their beer and invert the cup on their head first wins.
A
ny player with beer left in their cup when the first person finishes, must pour the remainder of their beer onto their head

Spilling Beer or Turning beer over before they finish will result in a penalty of drinking another beer in its entirety.

If someone inverts their glass before they finish, they must consume another beer until they get it right.

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Name Game

Type of Drinking Game: Trivia

Supplies Needed: Liquor or Beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 7

Instructions:
A person starts the game by saying the name of a famous person. Important Key: The name has to be of a famous person.

The next person then has to say a name beginning with the first letter of the last name of the name just said. Example: If the first person says "Johnny Depp" then the next person could say "Dolly Parton". The next person might say "Puff Daddy" and so on.

A person has to be drinking while they are thinking of a name. If a person can’t think of a name then they must finish their drink.

A name can only be said once in a game. If a name is repeated, the person who repeats it has to drink. Yoou can vary the rules by saying that person must finish their drink if they repeat a name that has already been said.

Fack/Bluff names: You can use a bluff name if no one notices. If someone calls a person’s bluff, then the bluffer must finish their drink and perform a truth or dare called by the person who called the bluff. If the name called is a real celebrity then the person who called it a bluff name must drink their drink and do a truth or dare. You can check any bluffs on http://www.who2.com/.

Variations:

Same letter First and Last Name: Direction Change: If a name is said with the same letter for the first and last names then the direction changes. For example if someone says, “Ryan Reynolds” then direction would change from right to left.

Single word name: Skip: If a single named famous person is said then the next person is skipped. The skipped person must drink. An example of a single word name would be “Pink”, “Madonna” or “Batman”.

Triple word name: Everyone else drinks: If a person says a triple word name then everyone gets to drink. For example: Billy Bob Thornton or Karim Abdul Jabbar.

Four Word Name: Everyone else finishes half their drink.

Five+ Word Name: Everyone finishes their drink or takes a shot, The name dropper’s choice.

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American Pie Drinking Game

Type of Drinking Game: TV and Film

Supplies Needed: “American Pie” DVD/Movie, Beers or Drinks

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating: 8

Instructions:
Best played with a small to large group.

Background Overview: Check out http://www.imdb.com/title/tt0163651/

Director: Paul Weitz
Writer (WGA): Adam Herz (written by)
Release Date: July 9, 1999 (USA)
Genre: Comedy | Romance more
Tagline: There's something about your first piece.
Plot: Four teenage boys enter a pact to lose their virginity by prom night.

How to Play:
Play the “American Pie” movie and drink the following penalties:

Drink Whenever:

1 Drink:
Stiffler swears
Someone refers to Stiffler's mom
Oz sings
Oz says a pick up line
Jim moans or talks dirty
Jims dad (Eugene Levy) gets flustered

2 Drinks:
Sherman talks trash
Any band camp story
Blink 182 says anything
Any of the main guys drink alcohol

3 Drinks:
One of the boys "blows it", sexual release or with a stupid mistake
A girl talks about Finch's unit
Anyone drinks someones Jizz
Finish your Beer
Any reference to Canada (there is more than one!)

Alternate Easy Version: Pick one or two drink penalties in each drink penalty section .

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Family Guy Drinking Game

Type of Drinking Game: TV and Film

Supplies Needed: Any episode of Family Guy, Beers/Drinks of Choice

# Players: 2+

Buzz Factor: Drunk

Game Rating: 9

Instructions:
Complete Cast of Show: Check out http://www.tv.com/family-guy/show/348/cast.html
Complete list of Writers, Directors and Crew http://www.tv.com/family-guy/show/348/cast.html?flag=3&tag=container;content_wrap

Sick, twisted, politically incorrect and freakin' sweet. The animated series features the adventures of the Griffin...

How to Play:
Play any episode of Family Guy, and drink the following penalties:

Drink Whenever:

1 Drink:
Peter does something really stupid
Peter's trademark laugh
Peter drinks a beer/gets drunk
Peter says "Sweet"
Quagmire goes "OOH!" "giggity giggity" or "ALL RIGHT!"
Lois makes dinner
Stewie says "Victory is mine!
Stewie has a weapon
Stewie chatting with a random adult
Brian is drinking alcohol/smoking a cigarette
Quahog News is on
Trisha Takinowa reports
Scene driving in the family car
Flashbacks

2 Drinks:
Brian and Stewie fight or make fun of each other
Peter talks on the phone
Joe says "All right, lets do it!"
Chris says a good one-liner or does something stupid
Scene that is intentionally dragged on

3 Drinks:
Someone falls down
Any completely random scene
Finish Drink
Evil Monkey appearance
Parody of another cartoon show
Someone/Group breaks out into a song
Kid with upside-down head appearance
Stewie imagines having a 'sexy party'
William Shatner appearance

Alternate Easy Version:
Pick 4- 1 Drink
Pick 2- 2 Drinks
Pick 2- 3 Drinks
Pick 2- Finish Drink

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Goonies Drinking Game

Type of Drinking Game: TV and Film

Supplies Needed: Goonies Movie, Your Favorite Drinks or Beers

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
Best played with a small group.

Complete Cast: Check out http://www.imdb.com/title/tt0089218/fullcredits
1985
Directed by Richard Donner

Writing credits:
Steven Spielberg(story)
Chris Columbus(screenplay)

Instruction:
It’s a very simple drinking game. Simply drink when the following happens:

Drink:
Mikey uses his inhaler
Chunk does something clumsy
Data uses one of his inventions
80's slang is used Ex: narly, rad, etc.


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James Bond Drinking Game

Type of Drinking Game: TV and Film

Supplies Needed: Any James Bond Movie, Beers or Alcoholic Drinks

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating: 8

Instructions:
Best played with a small group.

Movie Cast and Overview: Check out http://www.imdb.com/find?s=all&q=james+bond&x=23&y=5


Official James Bond films:
Sean Connery
Dr. No (1962-Sean Connery)
From Russia With Love (1963-Sean Connery)
Goldfinger (1964-Sean Connery)
Thunderball (1965-Sean Connery)
You Only Live Twice (1967-Sean Connery)
Diamonds Are Forever (1971-Sean Connery)

George Lazenby
On Her Majesty's Secret Service (1969-George Lazenby)

Roger Moore
Live and Let Die (1973-Roger Moore)
The Man with the Golden Gun (1974-Roger Moore)
The Spy Who Loved Me (1977-Roger Moore)
Moonraker (1979-Roger Moore)
For Your Eyes Only (1981-Roger Moore)
Octopussy (1983-Roger Moore)
A View to a Kill (1985-Roger Moore)

Timothy Dalton
The Living Daylights (1987-Timothy Dalton)
Licence to Kill (1989-Timothy Dalton)

Pierce Brosnan
GoldenEye (1995-Pierce Brosnan)
Tomorrow Never Dies (1997-Pierce Brosnan)
The World is Not Enough (1999-Pierce Brosnan)
Die Another Day (2002-Pierce Brosnan)

Daniel Craig
Casino Royale (2006-Daniel Craig)
Quantum of Solace (2008-Daniel Craig)
"Bond 23" (2011-Daniel Craig)

Other films
Casino Royale (1954-Barry Nelson)
Casino Royale (1967-David Niven & Peter Sellers)
Never Say Never Again (1983-Sean Connery)
Goldeneye (1989) & Spymaker (1990), films about the life of Bond creator, British author Ian Fleming

How to Play:
Play a James Bond film.

Drink Penalties:
2 Drinks: Every time someone says "James" drink two drinks.

4 Drinks: Every time someone says "Bond" take four drinks.

Finish Drink: Someone says "James Bond" you must finish your drink.

Wildcard Stack Drinks: Drinks penalties can multiply.
For example: If 007 says "The names Bond, James Bond" you must drink your drink and take four other drinks.

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Reservoir Dogs Drinking Game

Type of Drinking Game: TV and Film

Supplies Needed: Reservoir Dogs , Beers and Alcoholic Drinks

# Players: 2+

Buzz Factor: F.U.B.A.R.

Game Rating: 9

Instructions:
Best played with a small to large group.

Movie Overview and Information: Check out
http://en.wikipedia.org/wiki/Reservoir_Dogs
http://www.imdb.com/title/tt0105236/

Cast:
Movie Release Date: 1992

Directed by Quentin Tarantino

Produced by Lawrence Bender

Written by Quentin Tarantino

Starring
Harvey Keitel
Tim Roth
Steve Buscemi
Chris Penn
Michael Madsen
Lawrence Tierney
Eddie Bunker
Quentin Tarantino

Friendly Warning:
It’s believed to be one of the hardest of all the TV and film drinking games, if played correctly.

How to Play:
It’s the definition of Simple and Hard. Dichotomy meets again.

Drink:
Take a drink every time somebody says the "f" word!

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Rocky Horror Picture Show Drinking Game

Type of Drinking Game: TV and Film

Supplies Needed: Rocky Horror Picture Show, Beers/Alcoholic Drinks

# Players: 2+

Buzz Factor: Totally Drunk

Game Rating: 9

Instructions:
For Official Movie Theater Showtimes in or near your city:
The Official Rocky Horror Website http://www.rockyhorror.com/

Overview Cast, and Crew information: http://www.imdb.com/title/tt0073629/

Release date: September 26, 1975

How to Play:
Drink each time:

Dancing occurs
You see a motorcycle
Janet mentions the rain
The audience can scream "Slut!" or "Bitch!" at Janet
The audience can scream "Asshole!" at Brad
Rocky says "ugh!"
Columbia shrieks
Rice/Confetti are thrown
Someone dies
Frank has sex with anyone
Anyone dives into a swimming pool
The dogs are heard barking


Finish your drink every time:

Frank changes his costume
Magenta & Riff have 'elbow sex'
The criminologist appears on screen
Anyone smokes


Suggestion: Dress up if you want to make it more even more fun.

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Buzz

Type of Drinking Game: Verbal

Supplies Needed: Beer

# Players: 3+

Buzz Factor: Fun Buzz

Game Rating:

Instructions:
All the players sit in a circle. Going around the circle each player counts out loud in numerical order. First player says "one", second player "two." Do this until you reach a number divisible by 7. You then say "buzz" instead of the number.

Drink: If a player says the number thats divisible by 7 instead of saying "buzz." Or if the player says "buzz" and the number is not divisible by 7.

The challenge is to see how high you can count without messing up.

Variation: When someone says "buzz" when the number really is divisible by 7 the direction of the circle changes.

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ABC's

Type of Drinking Game: Verbal

Supplies Needed: Liquor or Beer

# Players: 2+

Buzz Factor: Fun Buzz

Game Rating: 7

Instructions:
Before the game starts decide on the set number of drinks (sips, shot, gulp) for each time someone messes up for forgetting to say a letter and forgetting the word.
One person starts by saying a word that begins with the first letter of the alphabet.

For example:

First person: A is for Apartment
Second person: A is for Apartment, B is for Bond
Third person: A is for Apartment, B is for Bond, C is for Creative, etc...

Key 1: The key is to remember what each of the previous players has said for each letter.
Key 2: The second key is to remember to say each letter of the alphabet before each word that it corresponds with..

Drink:
Each time a person screws up- they have to drink.

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Answer This

Type of Drinking Game: Verbal

Supplies Needed: Bottle of Liquor

# Players: 2+

Buzz Factor: Fun Buzz

Game Rating: 8

Instructions:
Works best with 2 people who have a sexual relationship or a sexual spark but works great with a group.

2 person game: Grab your favorite bottle of liquor and sit across from one another with 2 shot glasses.

The first person asks a personal question of the other person.
The second person can choose to answer or drink. You can take turns asking and answering/drinking.
The more personal the questions, the better the game will be. Either way you, will learn some personal info about each player or get them drunk. Either way you win…
3+ person game: Everyone sits in a circle or at a table with a shot glass for each person or cup of your favorite drink per person. The first person asks a personal question of someone in the group. You can follow a pattern or each person who answers a question/drinks can choose who they want to ask a question to. The more personal the questions, the better the game will be. Either way you, will learn some personal info about each person or get them drunk. Either way you all win…

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Fuck Me

Type of Drinking Game: Verbal

Supplies Needed: Liquor or Beer

# Players: 3+

Buzz Factor: Almost Drunk

Game Rating: 6

Instructions:
The higher the number of players, the more difficult the game.

Everyone sits in chairs around a sturdy table or on the floor if you choose. First, each person gives themselves a name of their choice.
Names: The name must be ?-fuck. For example, wet-fuck, crazy-fuck, ass-fuck, hand-fuck, football-fuck whatever.
Every player needs a beer or drink of their choice.

Start Game: Someone starts the game by saying "Oh fuck me" and then everyone else chimes in with "fuck me" while keeping a simple beat by hitting the table twice, and clapping twice. The beat is two hits to the table, then two claps like the song ‘We will Rock You’ but with an extra clap. Every time the groups hands hit the table they say or yell fuck-me.

The person who starts the game says his name twice to the beat, then says "better than a" then says another players name- Then that player says their Fuck name twice, “‘?-Fuck’ , ‘?-Fuck’ then says "better than a" another players “?-Fuck name” and so on.
Example : Player 1(Dildo-Fuck ) says “Oh Fuck Me” to start the game.
Then as everyone says Fuck-me to the beat every time their hands touch the table or floor.
Player 1 says "Dildo-fuck, Dildo-fuck better than a Wet-fuck"
“Wet Fuck’ then says "Wet-fuck, Wet-fuck better than a Crazy-fuck" and so on.
This is continued until someone messes up.
A player can mess- up by being off beat or forgetting names.
Drink:
If you do fuck up, you have to drink for a determined amount of time which you can make up.

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Have You Ever?

Type of Drinking Game: Verbal

Supplies Needed: Liquor or Beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
Each player in a group sits in circle with a shot glass in front of them. A favorite bottle of choice sits in the middle of the groups circle.
An elected player starts by asking a question for everyone to answer. “Have you ever” begins every question.
The question could be, " Have you ever gotten arrested?" All the players that have been arrested must take a shot.

In a clockwise pattern, each player takes a turn asking the question.
If a player forgets to start the question with “Have you ever” then that player has to take a shot before asking their question correctly.
The game ends when someone is drunk.
It’s a fun game and you just may be surprised at what some of your friends have done. Have fun!

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One Frog Jumped Over A Log

Type of Drinking Game: Verbal

Supplies Needed: Liquor and Beer

# Players: 2+

Buzz Factor: Almost Drunk

Game Rating: 7

Instructions:
Everyone sits in a circle. To begin, each person, one person at a time, has to say one word each of the phrase "One frog jumped over a log".
After the phrase is finished in the group, each person, one at a time, immediately begin saying each word twice. The third time each word is said 3 times, and so on. Here is the catch, one person (a different person each time the sentence is said) in the group has to say one word each time the sentence is said.

For example:
Person A says: One
Person B says: Frog
Person C says: Jumped
Person D says: Over
Person E says: A
Person F says: Log
Person G says: One, One
Person A says: Frog, Frog
Person B says: Jumped
Person C says: Over, Over
Person D says: A, A
Person E says: Log, Log
Person F says: One, One, One
Person G says: Frog
Person A says: Jumped, Jumped, Jumped
and so on and so on…


This is supposed to be a fast game, so try to go as fast as possible.

Drink: Every time a player pauses to think, or misses a word, that player must take one drink. At that time the game starts over.
Drink: If the same person says one word in two consecutive times the sentence is said then that person dtinks.

Example: During the 4X word and 5X word sentence round the same person says a word 1X in two consecutive rounds.
Everyone Drinks: If the group fails to say one word once during each sentence, everyone drinks.

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Screaming Numbers

Type of Drinking Game: Verbal

Supplies Needed: Liquor and Beer

# Players: 6+

Buzz Factor: Completely Wasted

Game Rating: 7

Instructions:
Best played with a large group.

Everyone sits in a circle. A player volunteers to go first, and says 'one'. Then, randomly another player must take the initiative to say 'two', and so on and on. Remember the game follows no set pattern progressing in a random order.

Drink: If two people speak at the same time, they both must take a drink.

Drink: After about a second, If no one says anything the last person to say a number screams 'FREEZE' and selects someone to take two drinks. The game starts again at one.

Drink: While the last person is saying ‘FREEZE’ If someone says something ( a number ) at the same time then they both take three drinks.

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Buzz

Type of Drinking Game: Verbal

Supplies Needed: Liquor or Beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
Players sit in a circle and begin counting in order from 1.

Key:
Player Says ‘BUZZ’ – instead of saying 7 numbers like 7, 17, 27 etc.

Player Says ‘FIZZ’ - instead of saying numbers divisible by ‘11’ like 11, 22, 33 etc. and the Direction Changes.

So the first person says "1", the next player says "2" and so on down the line. Accept Saying ‘BUZZ’ when a 7 number or ‘FIZZ’ number divisible by 11 is said which the Direction Changes

Example:
1, 2, 3, 4, 5, 6, buzz, 8, 9 10, fizz (change direction), 12, 13, buzz, 15, 16, buzz, 18, 19, 20, buzz, fizz (change direction) etc.

Drink:
If the player misses a "Buzz" or "Fizz" in the appropriate place then they drink a shot or a big gulp of beer.

If a player says an incorrect "Buzz" or "Fizz’ then they drink a shot or a big gulp of beer.

If a player pauses to long to think then they have to drink.

The game is intended to go fast, so pausing for too long can cause a counts as messing up.

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Fuzzy Duck

Type of Drinking Game: Verbal

Supplies Needed: Alcohol

# Players: 4+

Buzz Factor: Completely Wasted

Game Rating: 6

Instructions:
Key: Remember which to say... "Fuzzy Duck, Ducky Fuzz, or Duzz he?"

Drink: If you say the wrong word, or even stutter before saying it you must drink.

How to Play:
The players sit in a cirlce. Choose a person to go first... that person starts out by saying "Fuzzy Duck".

The player to the left now can choose to say "Fuzzy Duck", which will continue the game to the left, or say "Duzz he?", which reverses the game to the right.

If the game is going to the right the next person can say, "Ducky Fuzz" which will continue play to the right, or "Duzz he?" which will reverse the circle.

Remember, left movement is "Fuzzy Duck", right movement "Ducky Fuzz", and direction reversal "Duzz he?".

Players must drink if they mess up at all.


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Never Have I Ever... aka "I Never..".

Type of Drinking Game: Verbal Game

Supplies Needed: Just be willing to share what you have done

# Players: 2+

Buzz Factor: Almost Drunk

Game Rating: 9

Instructions:
This game is based on getting to know one another.

The players sit in a circle and someone starts out with the phrase "Never Have I Ever"... (insert something you may have done or want to find out if another player has done).

If anyone in the group has done this they have to take a drink.

If you have not done it, don't drink.

If only 1 person drinks they must tell a detailed story about the events.

The play continues around the circle.


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Name Game

Type of Drinking Game: Word

Supplies Needed: Liquor or Beer

# Players: 2+

Buzz Factor: Drunk

Game Rating: 8

Instructions:
A person starts the game by saying the name of a famous person. Important Key: The name has to be of a famous person.
The next person then has to say a name beginning with the first letter of the last name of the name just said. Example: If the first person says "Johnny Depp" then the next person could say "Dolly Parton". The next person might say "Puff Daddy" and so on.

A person has to be drinking while they are thinking of a name. If a person can’t think of a name then they must finish their drink.
A name can only be said once in a game. If a name is repeated, the person who repeats it has to drink. Yoou can vary the rules by saying that person must finish their drink if they repeat a name that has already been said.
Fack/Bluff names: You can use a bluff name if no one notices. If someone calls a person’s bluff, then the bluffer must finish their drink and perform a truth or dare called by the person who called the bluff. If the name called is a real celebrity then the person who called it a bluff name must drink their drink and do a truth or dare. You can check any bluffs on http://www.who2.com/.

Variations:

Same letter First and Last Name: Direction Change: If a name is said with the same letter for the first and last names then the direction changes. For example if someone says, “Ryan Reynolds” then direction would change from right to left.

Single word name: Skip: If a single named famous person is said then the next person is skipped. The skipped person must drink. An example of a single word name would be “Pink”, “Madonna” or “Batman”.

Triple word name: Everyone else drinks: If a person says a triple word name then everyone gets to drink. For example: Billy Bob Thornton or Karim Abdul Jabbar.

Four Word Name: Everyone else finishes half their drink.

Five+ Word Name: Everyone finishes their drink or takes a shot, The name dropper’s choice.

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This Is My

Type of Drinking Game: Word

Supplies Needed:

# Players: 2+

Buzz Factor: Drunk

Game Rating: 7

Instructions:
Simple Game... Players take turns pointing to a body part on themselves and saying the incorrect name for that body part..

Example: I pointed to my ‘Knee’ and say, “This is my forehead’, or ‘butt’, or ‘foot‘ or whatever except ‘Knee’.

Drink: If a player says the actual name for the body part. They must drink half a drink or a shot.

Drink: If someone laughs. They must drink half a drink or a shot.

Drinks: if someone makes a statement other than the required statement. “This is my….” They must drink half a drink or a shot.

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